<?xml version="1.0" encoding="ISO-8859-1"?>

<!DOCTYPE rss PUBLIC "-//Netscape Communications//DTD RSS 0.91//EN"
 "http://my.netscape.com/publish/formats/rss-0.91.dtd">

<rss version="0.91">

<channel>
<title>WORLD Gaming Society   GOT GAME? - BRING IT!</title>
<link>http://www.WorldGamingSociety.com</link>
<description>PHP-Nuke Powered Site</description>
<language>en-us</language>

<item>
<title>WGS Teamspeak</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=23</link>
<description>Teamspeak (Again), we now have one paid in advance for 1 year, the details are:
Server IP:75.126.94.187
Server Port:8809 
You can also connect by using wgs.clants.net:8809
Everyone jump on, all welcome, members and visitors alike.</description>
</item>

<item>
<title>Moving Forward</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=22</link>
<description>As a new year dawns (well 4 months ago) WGS seems to be gaining momentum again with players long dead returning to the fold to get their gaming fix.
Hopefully this will long continue and clan members will be more active over the coming months, once again turning this into the place to be for all your gaming needs.
As part of this new resurgence, the forums will take a pruning, some topics have already been done but there is more to do, including removing a lot of the redundant forums that havent had any posts for ages.</description>
</item>

<item>
<title>AA 2.8.3 Released</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=21</link>
<description> AA:SF V2.8.3.1 RELEASED
Posted: 25 MAR 08, by Phoenix

AA:SF V2.8.3.1 RELEASED Based in part on your feedback, we've released a small patch to address some issues in America's Army. This patch focuses mainly on account, game play and server administration issues as well as taking care of a few annoying bugs. We think this update will improve your experience while playing America's Army: Special Forces (Overmatch).

Head over to our Downloads section to get this latest release to patch your game up to America's Army: Special Forces (Overmatch) v2.8.3.1.

http://www.americasarmy.com/downloads/patches.php

America's Army: Special Forces (Overmatch)
Release Notes - Version 2.8.3.1


What's New
===============================================================================
This patch was created to address a few minor issues prior to the next release
of America's Army.

FORCE CLASS
We have enabled Global Forceclassing (FC) on honor bearing servers. Individual
FC can still be used but not on honor servers. Using a Global FC on everyone
levels the playing field for all. When using Global FC, honor is accrued at
less than normal rates due to the fact that old maps were created with specific
weapon loadouts in mind. Forceclassed Servers will show up in MBS with an (FC)
preceding their name for easy identification.


USERNAMES
Spaces in user account names are no longer permitted. If you have an old
account with a space it has been replaced with an underscore character (_) or
in the case of conflicts a number. You should have received an email to your
address of record indicating the change. All of your other account information
was retained.


BAN SYSTEM
Ban system again supports banning by IP, MAC, or Name/PBGUID (for PB servers
banning by NAME will result in a PBGUID ban instead of a name ban). Ban system
now supports console commands to list ban lists in sets of 20 (or so) to allow
&quot;scrolling&quot; through the list to locate banned players. The Admin Command Post
only supports showing the first 100 ban entries but now has a wider list to show
all the ban details. The Banning system was rewritten and includes the
preliminary ability to download a ban list from a web server on game server
startup.

The following INI section can be added to support this:

[Engine.BanManagement]
BanListMasterServer=www.somedomain.com
BanListWebPath=/AA2831BanList

This will cause the game server to try to retrieve the &quot;BanList.status&quot; file
from the web server using the URL:
www.somedomain.com/AA2831BanList/BanList.status (using the example above)
which will be compared to the local version to see if the ban list file
version matches.

The BanList.status file contains the following lines:

AABanListMasterServer
Version=
MD5=

If the version does not match (regardless as to whether it's newer or older)
the remote BanList.txt file is downloaded from the web server. It is not
recommended to use this for large ban lists. It is anticipated this ban list
management system will be expanded in future versions of America's Army.


PLAYER ADMINS
Player Admin support has been rewritten to require player administrators to
have passwords. The new AASM provides support for creating the appropriate
format PlayerAdmin entries. For those wishing to manually edit their INI file
the PlayerAdmin setting is now in the format &quot;PlayerAdmin=,
&quot; (e.g. &quot;PlayerAdmin=Bob,mysecretpassword&quot;). Player Admins
wanting to join the server must join the server using either the MBS browser
and right-clicking on the server name (with it selected) and choosing &quot;Join As
Player Admin&quot; or by joining via the console using this format
&quot;open ?PAPassword=&quot;
(e.g. &quot;open 192.168.0.1?PAPassword=mysecretpassword&quot;).
You must have logged into your account in order to use this functionality on
any official or authorized server.

DEMOREC
The demorec system was modified to address issues encountered with certain sound cards and the recording of weapon firing noises and muzzle flashes. Users with specific sound cards would experience audio stuttering and degraded game performance when creating demo recordings. To address this for 2.8.3.1 the &quot;DemoRecToggleSound&quot; and &quot;DemoRecToggleMuzzleFlash&quot; console commands (and associated INI entries) were added. If you experience audio distortion while using demorec to record a play session disable the recording of the weapon firing sounds and muzzle flashes and performance should return to normal. You will still see muzzle flashes and hear weapon noises in game, but they won't be available when playing back the demo recording.

To disable recording of muzzle flashes and weapon firing sounds you may wish to edit the armyops.ini file and add in the following lines :

      [Engine.Actor]
      bDemoRecSounds=false
      bDemoRecMuzzleFlash=false



AA LOADER
We added the ability to quickly update Punkbuster. From the AA Loader you can update PB before entering the game. The game itself will also check for updates as before for those who do not wish to use this feature.


System Requirements
===============================================================================
The General System Requirements for America's Army are:

* Video card supporting Pixel Shader 2.0 or later with at least 128MB RAM.
* Any modern Intel or AMD processor.
This can include Intel Core2 Duo or AMD Athlon 64 or Intel Pentium 4***
* English version of these Operating Systems:
Microsoft Windows(r) 2000 SP4
Microsoft Windows(r) XP SP2
Microsoft Windows(r) Vista SP1
* 512Mb RAM or more.
* 3.5Gb of uncompressed hard disk space for game files
* DVD-ROM (not required for downloaded installations)
* Mouse and keyboard
* DirectX(r)9.0c or later
* 100% Compatible DirectX 9.0 soundcard
* Internet connection

*** - Please note that the Clock Frequency required to player America's Army
has been omitted due to performance differences between processor vendors and
their processor families. Systems running Intel Core2 Duo or AMD Athlon 64
require lower CPU clock frequencies to run America's Army efficiently. Systems
using Intel Pentium 4 may require higher clock frequencies due to the nature
of the products design - as a guideline generally the higher the core frequency
the better the expected performance.



Technical Notes
===============================================================================
Important Note for Server Hosts/Admins
The cooperative missions will take significantly more CPU resources to run
during normal gameplay due to the additional AI processing load (shared between
the server &amp; client). Server hosts planning to run Co-Op servers should plan
accordingly. In addition, players running a Co-Op server and client on the same
machine will experience heavy CPU demand.

It is recommended that server rotations switch only from Co-Op level to Co-Op
level, or MP to MP level for best performance.



Game Ports
===============================================================================
The internet ports currently required to be open for America's Army v2.8.3
are listed below:

UDP - 1716, 1717, 1718, 8777, 27900
TCP - 14200, 20025-45, 20046, 20047, 20048, 28910

UDP ports explained:
1716 for the Game,
1717 for the GameQuery,
1718 for the Master Server Query,
8777 for the Standard UT Query, and 27900 for GameSpy.

TCP ports explained:
28910 for GameSpy
20025-45 for MBS Game Server,
20046 for the Auth server,
20047 for MBS, 20048 for DCDS, and 14200 for LAN.



What's Fixed
===============================================================================
NOTE: This list only includes bugs present in v2.8.3 that have been fixed.
Certain security/exploit fixes have been purposely excluded from this list.

Mission Specific:
* SF Snakeplain: Were unable to use Javelin in the second 18Z slot until
weapon is dropped
* SF Snakeplain: A crash related to the Javelin destroying an enemy vehicle
has been fixed.
* SF Floodgate: Player pawns were spawning in with the wrong team
* SF Floodgate: Player pawn was able to get into unintended area

Admin Commands:
* Banning a player who has spaces in their name did not work properly

Mission Editor:
* The &quot;Save As&quot; menu function was not available.

General Issues:
* Round timer was very small in spectate mode and blocked by text
* Console was deleting messages randomly
* Weapon FOV was incorrect after weapon swap
* Fixed an issue where switching to a grenade while zoomed could result in
an unresponsive weapon.

Linux Server:
* Fixed an issue in the linux server related to the chat log pathing.

Exploits Fixed:
* Player was able to remove most recoil from a weapon by going scoped and
sprinting at the same time


Known Editor Issues
===============================================================================
White/missing viewports
When the Editor is launched, the viewports will appear to be missing or all
white. To resolve this issue simply go to &quot;View &gt; Viewports &gt; Configure ...&quot;,
select one of the options and click OK.

Brightness/Gamma
When the Editor is launched the brightness/gamma will be increased.
Adjustments to the gamma can be made in &quot;View &gt; Gamma Options&quot;.

Unable to select any map objects (static meshes, brushes, etc) using right or
left mouse click
** This issue is specific to systems with ATI graphics cards ** and occurs
due to Anti-Aliasing and/or Anisotropic Filtering being enabled.
Disabling these settings has been shown to resolve the problem.

Dual Monitor Setup: Unable to move the Editor from one monitor to the other.
** This issue is specific to systems with ATI graphics cards **
To resolve this issue, click the View menu and uncheck &quot;Automatically
reposition windows&quot;.
</description>
</item>

<item>
<title>Welcome New Members</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=20</link>
<description>Yes everyone, current WGS members and all visitors, lets here a big hooah for our new members.
Well, I say new but one is an old firend and one a returning ex-member.

They are WGS_English and WGS_3NF0RC3R (aka Bob, UncleBob, EvilBob, Goodbobdeadbob and a billion other names).

I'm sure we will all make them feel welcome in the usual manner.</description>
</item>

<item>
<title>Navy Fields Suspended Accounts</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=19</link>
<description>If your account has been suspended&lt;br&gt;&lt;br&gt;

17/10/2007 3:41PM&lt;br&gt;&lt;br&gt;
      
Dear fans of NF,&lt;br&gt;&lt;br&gt;

I regret to inform that the following accounts have all been frozen until further notice
due to Google Checkout chargebacks. Essentially this means that purchases were made and
then payment was revoked for reasons unknown to us. When this happens our company is held
responsible and has to pay penalty fees. For these reasons we are strict and ban accounts
involved:&lt;br&gt;&lt;br&gt;

&lt;li&gt;armorx&lt;/li&gt;
&lt;li&gt;resever01&lt;/li&gt;
&lt;li&gt;kukuray78&lt;/li&gt;
&lt;li&gt;byybyy&lt;/li&gt;
&lt;li&gt;elmarinero82&lt;/li&gt;
&lt;li&gt;LordRoku5ho&lt;/li&gt;
&lt;li&gt;Wicket_20&lt;/li&gt;
&lt;li&gt;Capt_Kaiser&lt;/li&gt;
&lt;li&gt;ken_kamikase&lt;/li&gt;
&lt;li&gt;turco&lt;/li&gt;
&lt;li&gt;orrego&lt;/li&gt;
&lt;li&gt;LordDarth&lt;/li&gt;
&lt;li&gt;bUanXs&lt;/li&gt;
&lt;li&gt;vaina&lt;/li&gt;
&lt;li&gt;ge0rge&lt;/li&gt;.&lt;br&gt;&lt;br&gt;

I wish to look into this matter and try to get things fixed. To do so, I need to gather
all of the personal information from any accounts banned. If your account is on this list,
please send me your personal information such as: name, address, phone number, etc. to
checkoutnf@gmail.com. With the information gathered I may be able to resolve this issue. &lt;br&gt;&lt;br&gt;

Thank you,&lt;br&gt;&lt;br&gt;

TeamNF  &lt;br&gt;&lt;br&gt;
</description>
</item>

<item>
<title>AA:O TRACKER SEASON 2 ANNOUNCED</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=18</link>
<description>AA:O TRACKER SEASON 2 ANNOUNCED
Posted: 11 OCT 07, by Phoenix 
 The America's Army Operations Tracker website has announced its 2nd season of their America's Army competitive league. Prizes are to be sponsored by SteelSeries and servers will be provided by GameServers for match play. If your team would like to compete you'd better hurry and get signed up, as registration is only open for the next few of days.


For more information visit:
http://www.aaotracker.com. 
</description>
</item>

<item>
<title>Upgrade Finished</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=17</link>
<description>It took a little longer than expected and produced some rather unexpected results whilst underway.  However, the full site ugrade is now completed and WGS is now running on the latest versions of all the software, PHPNuke and PHPBB.&lt;br&gt;&lt;br&gt;

Also, PHP Nuke has been security patched to prevent exploit and a new admin module has been included which gives more control and auto bans dodgy posts or exploits.&lt;br&gt;&lt;br&gt;

There may still be the odd flaw here and there so if anybody happens to find any please let me know via PM asap and I'll see if I can fix it, I have backup copies of the entire site, the forums, the database and all images.&lt;br&gt;&lt;br&gt;

The high scores for the games wheren't working due to the upgrade as I needed to recode the main index.php file, damn tough luck Sheriff but your 'alledged' Pingu high score wasnt recorded, so that means I'm still the champ :) :)</description>
</item>

<item>
<title>Site Upgrade</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=16</link>
<description>&lt;div&gt;The long anticipated site upgrade will be taking place this weekend.&amp;nbsp;&amp;nbsp;The website will be offline from&amp;nbsp;Saturday 13th October 00:00 GMT (19:00 EST).&amp;nbsp; The upgrade should take no more than a couple of hours, presuming everything goes to plan and we hope to have the site back online by Saturday 13th 02:00 GMT (21:00 EST).&amp;nbsp; All users will receive a custom site offline message during this time.&lt;br&gt;&lt;br&gt;We have a complete backup of the entire old site so if everything goes pear shaped we will simply upload the backup.&lt;br&gt;&lt;br&gt;The upgrade will contain:&lt;br&gt;Upgrade of Nuke version from 7.8 to 8.0&lt;br&gt;Upgrade of PHPBB for forums from 2.0.15 to 2.0.22&lt;br&gt;Installation of PHP Nuke security fixes to prevent SQL Injection.&lt;br&gt;Modified Administration section to allow greater control of users.&lt;br&gt;&lt;br&gt;Your account details should not change and you will be able to login with the current account once the site is back up and running.&amp;nbsp; No details should be lost from the site so all details will still be present, including, downloads, news items, forum posts, private messages etc.&lt;br&gt;&lt;br&gt;Thank you for your patience and co-operation during this time, unfortunately this is a necessary step to keep up to date and will go someway in stopping the hackers that have been plaguing our site recently.&lt;br&gt;&lt;br&gt;WGS_CyberDragon&lt;br&gt;Website Admin.&lt;/div&gt;&lt;br&gt;</description>
</item>

<item>
<title>Call Of Duty 4</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=15</link>
<description>All things being well in the world of the interweb, PC gamers will be able to download a demo of Infinity Ward's Call of Duty 4: Modern Warfare this Thursday. It should be available around 5pm our time.&lt;br&gt;&lt;br&gt;It's unknown whether the PC demo will be joined by demos of the PS3 and Xbox 360 versions of the first-person shooter. We've contacted Activision to get an answer to that question and are waiting to hear back.&lt;br&gt;&lt;br&gt;Last Friday details were released on limited edition versions of CoD 4 that are available for PC and Xbox 360 - get the info &lt;a href=&quot;http://www.computerandvideogames.com/article.php?id=173215&quot;&gt;here&lt;/a&gt;.</description>
</item>

<item>
<title>AA Focus Group</title>
<link>http://www.WorldGamingSociety.com/modules.php?name=News&amp;file=article&amp;sid=14</link>
<description>AMERICA'S ARMY FOCUS GROUP&lt;br&gt;&lt;em&gt;Posted: 04 OCT 07, by GBGangsta&lt;/em&gt; &lt;div&gt;&amp;nbsp;The &lt;em&gt;America's Army&lt;/em&gt; Community Management Team (AACM) will soon be holding a focus group session, the purpose of which will be to identify the &amp;quot;Top 10 issues affecting game play within &lt;em&gt;America's Army&lt;/em&gt;&amp;quot;&lt;br&gt;&lt;br&gt;Participation is limited so please don't be disappointed if you have not been selected to attend this time. Participants have been selected from across the &lt;em&gt;America's Army&lt;/em&gt; community and we look forward to a productive session.&lt;br&gt;&lt;br&gt;A report will be published soon afterwards to enable the entire community to view the results. Detailed information will be emailed to the selected participants shortly. &lt;/div&gt;&lt;br&gt;</description>
</item>

</channel>
</rss>